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Retro Monday – U.N. Squadron

Hi everyone. I’m here to let you know what I thought of U.N. Squadron after a week or so’s break.

It was made by Capcom and was originally an arcade game that came out in 1989. It was later released on consoles, and the version I’m playing was released on the SNES in 1991 (and 1992 in Europe).

We’ll start off with the basics. It’s a side-on side scrolling shooter – think R-Type or Gradius – but with a more modern skin than the futuristic space battle of those aforementioned games. You can pick between three characters, of which I have no clue as to what they do other than changing the portrait on your HUD.

You take down enemy helicopters, planes, tanks, gun emplacements and all that jazz. It doesn’t really do anything special and I don’t think it stands out from the crowd when it comes to its genre. One thing that is different to the usual is a levelling system, as you pick up power-ups that give you experience to level instead of getting power-ups that give you different weapons. You also don’t have one-hit deaths, instead you have a health bar and you don’t lose your level when you die. You also have a map screen to pick where you go next, kind of like Bionic Commando, but you have vehicles that move towards your base slowing progress, more so when they get there as you have to beat the vehicle’s stage to carry on with normal progression.

Visually the game is a mixed bag. The sprites are rather nice, but the backgrounds just seem a little bland. It’s probably as there’s going to be points where the game gets really busy, but I would say overall it’s pretty nice to look at. Musically it’s pretty good too. The music is really catchy and the first level has a sort of sinister undertone to it. I think the nice beefy sound effects elevate the action.

Verdict: Recommended

Join Pedz for Retro Monday on GRcade’s Twitch channel every week, and vote on what he plays next on GRcade