Plok was is an action platformer made by Software Creations for the Super Nintendo Entertainment System. It was published by different companies in different regions and came out in 1993.
Why did I choose Plok as the game for this week? Well, it’s something I played a little of as a kid and had fond memories of the brief time I had with it. The memories were nothing specific, just that I liked it. Now, going back to after 20 odd years and seeing the game still has massive bags of charm with fun gameplay is a joy.
The gameplay itself is pretty groovy, you play as the titular character Plok and have to jump, punch and kick your way through levels. The punch mechanic is similar to Rayman, in that you throw your limb and the enemies to kill them. only in this, you get four attacks as you use each limb as a projectile. One cool thing is certain targets you hit will make your limbs not return to you and instead go to a clothes hanger and you have to get them back. In one level I had to use three of my limbs in this way but didn’t get them back until I found a power-up, which not only gave me a gun but also when it ran out I received all my limbs. Speaking of power-ups, I only had three but they were varied. One was a boxer, that let you punch indefinitely. Another had a sort of blunderbuss that had a shotgun-like spread shot and the last was a flamethrower which came in really handy.
Musically the game has a pretty sweet rock-inspired soundtrack, and it has some nice variety in its styles, like having a different feeling soundtrack when you play as Grandpappy Plok, I was told on the stream that there’s a rumour that when Shigeru Miyamoto heard the intro music he believed it came from a SNES with a custom chip. You then have the visuals which ooze charm, they’re vibrant, well detailed, and all-around well made. The levels are fantastic, the sprites are simply glorious. It has to be one of the best looking SNES games I have seen.
Verdict: Highly recommended