Tag: Retro Monday

Retro Monday: Konami Krazy Racers

I have never played this game before, sure I’ve played Mario Kart, but not Konami’s version of it.

I was happy to have played it though, it’s actually very good in it’s own right. It’s going to be instantly compared to Mario Kart, as they are both similar games and Mario Kart id the fore barer of the Party Karting Genre. Anyway, While it doesn’t have the variety of items, for example the items I came across where a boost, when hitting a blue bell, or from hitting the red bell I’d get a triple rocket, a red homing rocket, ice block, bomb and maybe 1 or 2 more things there was enough variety in the items to make it fun and not feel stale and repetitious. Another thing is that you may be less familiar with them over the Mario counterparts, but the gane has Dracula from Castlevania as a playable character it instantly derserves to get some recognition for that. Over all the game itself stands well against Mario Kart.
Visually it’s a great game with detailed sprites and backgrounds, musically it’s nice to listen to with music being taken from the games the courses and karters are taken from.

The actual gameplay is you standard party karter styled game where you pick a character and race through cups to get a podium finish, while this does change up the formula by having you take test to get a B license and A License, if generally doesn’t stray to far away from the standard formula. The gameplay is good and the karts all control well enough while feeling different enough to that other karting game, and I had no trouble with taking corners while slowing down, but it seems that this game is an easy to pick up hard to master kinda game as getting the drifting down is not easy.

Verdict: Recommend

Retro Monday: Zool

Where do I begin? Well, let’s try with the visuals. Visually the game is actually pretty decent with some interesting sweets used on the first few stages.

Now we come to the gameplay, the most important thing for a game is to have interesting or generally just good gameplay, Zool fails in that respect, it controls are naff, the game seems to be very faced paced, but kind of unable to keep up with itself, everything about the gameplay screams C rate trash.

I don’t really have anything positive to say about the game other than it made me want a Chupa Chubs lolly.

It’s actually quite hard to say much about the game negatively or positively as it’s just nothing of interest to note, due to the game being so mediocre.

Verdict: Avoid

Retro Monday: Haunting

haunting-starring-polterguy-ue

Another week of retro goodness with Retro Monday. This week I was given the game Haunting: Starring Polterguy to play, by Hyperion from the forums. I’ve have never heard of this game, let alone played it.

Haunting is a game for the Sega Mega Drive, it came out in 1993. Having never played this I had no idea what to expect going in, turns out I didn’t have to worry if the game was bad, as it turns out it really is good. Firstly I’ll get the negatives out of the way. The controls are somewhat loose for a start, and sometimes when collecting green Ecto it seems like you have to be really precise as touching it doesn’t work, you have to go on it in a specific spot and the dungeon/underground levels aren’t as good as the main part of the game.

That’s my negatives. On the positive side of things we have a game that oozes charm and fun. You as Polterguy have a family that you haunt, you follow them from house to house scaring them silly. You literally have to jump in and out of objects for the family members to then get scared by. The different animations are great and it was  always fun to try and get them scared in different ways. Even the way in which the family reacts is amazing, sometimes – for example – Mimi Sardini ( the little girl) will have her hair stick up on ends and where she gets really frightened she literally wets herself, or with Vito Sardini (the Father) he jumps in the air screeching, or opens his mouth to extortionate proportions or even just flat out passes out with a big thud.

The aim of the game is simple enough, scare 4 people so much that they all leave the house, collect Ecto that drops from the Scaries to keep scaring longer without going to the dungeon and have loads of fun doing it. With one thing being clear EA, yes EA, used to make really unique and fun games.

Verdict: Highly Recommend

[embedyt] http://www.youtube.com/watch?v=NgWutWmadPs[/embedyt]