Tag: Playstation

Retro Monday Game 90 – Tomba!/Tombi!

Tomba! was a platforming game made by Whoopee Camp and published by Sony for the PlayStation 1. Releasing in Japan in 1997, it was 1998 that we in the UK got the game but it was called Tombi! not Tomba!.

 

I looked online for a little while and I saw that Tomba is Italian for grave and that may be the reason for the title change.

The game was picked by GRcade in a poll of three games that were selected by Jeffyard.

I have little knowledge of Tombi, very little. The only time I can remember seeing it was one year at Awesome Games Done Quick, and some guy asked another guy if he would basically shut up. Well, as I found out on during this stream that was Tomba! 2, so my experience was with the wrong game anyway.

The game centres around a young boy, named Tombi. Described as a pink-haired feral boy, you started the game to try and find your grandfather’s bracelet that was stolen by the Evil Pigs. You’ll get to see a lovely animated cutscene at the start for that. Travelling around you’ll come across a variety of friends and things to collect (and this was in only around 1 hour of play time).

The gameplay is a little different to your standard platformer – you don’t just run along and jump on the enemies and then carry on running. In this there are more platforms in the background, and there are then places you can jump onto a wall in the background and climb it, and then explore the area. It seems to be like that for a fair whack of what I played –  you even climb a pretty big set of walls and platforms at one point to find an old guy. Enemies are defeated in several ways: you can either hit them with a weapon which will kill them dead when fully charged, or incapacitate them, when not charged. When incapacitated you can jump on them and grab ahold, press jump again and you jump up with them and throw them. They will die and if hitting another enemy take them out too. I must add, you don’t have to hit the enemies you came across to grab ahold of, but it can make it easier than jumping on them while they are moving. It’s the unique fun of this play style that has me itching to play more.

Musically it’s also lovely. The sound effects pack a punch and the music has a kind of whimsical, upbeat colourful feel.

I’ll say now, that I plan to play more of this. I’m eager to get back to it – there’s something about it that just calls to me. It’s colourful, fun, cheery and plays extremely well, and even as I’m writing this I just want to get back to the game.

Verdict: Highly Recommend

If you’d like to take part in voting for the games or even  picking the games yourself, take yourself over to the GRcade forums and pop into the Retro Monday thread and just post to show your interest. Not just that, you can watch the gameplay live over on Twitch where it’s streamed at 9pm on a Monday evening.

GRcade Twitchcast Episode 11 – Lots to Discuss.

GRcade Twitchcast Episode 11 – Lots to Discuss!

Doom and Pedz are you hosts for Episode 11.

The guys talk about several things, Monolith Soft and Zelda, where speculation is made on their involvement, and where the Zelda franchise will go after Breath of the Wild, as well as what we would like to see and if we’d be willing to go back to a more focused Zelda game.

Next is the Sega Mega Drive Mini. A little chat is had about this, Pedz even pre-ordered his.

Then Switch online and Amazon are mentioned before talking about the 2 supposedly leaked Switch models.

Lastly, talk is on Sony’s State of play, Driveclub going bye-bye and then Elder Scrolls Granny.

Retro Monday – Star Wars: Dark Forces

Star Wars: Dark Forces is an FPS shooter that came out on Dos (PCs,) Playstation and Macintosh. It was made by LucasArts and came out in 1995.

As I said, it was a First Person Shooter that was very much like Doom, and by that, I don’t mean it was a Star Wars with Demons and Hell. I mean that it simply plays like Doom, and has a very similar feel to it.  It was great fun gunning down Storm Troopers and getting the plans for the Death Star to take to the rebels. It played really well, but I have to admit that I used Dark XL Mod that made the game run like a more modern day shooter, as an example you can aim properly with your mouse instead of the keys on a keyboard.  The game has a lives system, you have 3 in which to complete your mission, if you lose all 3 you start from the beginning, differing the other game that I mentioned, where your lives are unlimited. Another thing the game seems to have are pick ups, I don’t mean the usual you pick up a weapon and it adds to your ammo, I mean that items that have will have some benefit to you, an example being I picked up an  item and it was Thermal Goggles for a while before that I complained about not being able to see, as some of the areas of the 2nd level were too dark, and the goggles helped me, but allowing me to see in those areas.

It also has a lot of soundbites from Star Wars, with Storm Troopers calling you rebel scum, as well as saying other things. It’s unfortunate that there aren’t many different sound bites used as it gets quite repetitive quite quickly. Then you have the music for the levels itself, from what I played it was serviceable but entirely forgettable, there was nothing wrong with it, it just didn’t stick with you in any way. Visually it’s good to look at, though, from what little I played there wasn’t too much variety in the areas.

It’s worth nothing that if you want to complete the game you cannot do so with the Dark XL mod, you can play to a certain point and then the game will continually crash, so you’d have to finish it through DOSbox. I would still say play it with Dark XL to get the most out of it, even if you have to finish it off without it, it’s a good game and more need to play it.

Verdict: Recommended

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