The hosts of this weeks GRcade Twitchcast are Pedz and The Doom Spoon.
This week the guys talk about the latest PlayStation State of Play. The games they’ve shown, whether it was engaging enough – did anything pique anyone’s interest?
After that, the chat turns to the Inside XBox presentation and again similar things are discussed; which was more interesting?
Lastly, it’s been 2 weeks since Robocop Versus Terminator was picked as a game that both will replay to see if it still holds up and whether nostalgia is a big part of that. Both have played the game, but, how does it fare today? Pedz also played the NES prototype game and that’s rather different. During the podcast, there is footage from the game shown. Check it out on YouTube if you are interested in seeing some of the points made.
The cast this week is Doom and Pedz with a dose of Jazzem about halfway through.
This week the members of GRcade discuss some of the recent gaming news is, things like Activision and Bungie splitting up and EA cancelling yet another Star Wars game. Along with the news, we discuss the data mining of the Switch and it’s Snes games that may be coming to the online service. We talk a little about each game that is in the data mining information and a little bit of what we’d like, what other systems we’d like, the online service itself and then answer a few questions from the viewers in the Twitch chat.
Bucky O’Hare was released on the Nintendo Entertainment System in its twilight years, it came out in 1992 in Japan and the US while it came later in Europe in 1993. It was made by Konami.
Bucky O’Hare is an action Platformer that sees you visiting different planets (which are all conveniently named after the colour they are) to rescue his crew members who have been kidnapped by the evil Toads. The unique thing about this game was the fact that after finishing a level and getting each crew member they would become usable and on each level, on the fly you can press select and you would change to another character. Of course changing character wasn’t just something as a skin option there are actual benefits and also gameplay changes due to it. An example would be as Bucky you have a basic gun, that fires normally and the ability to jump really high, as Dead-Eye Duck you get a short ranged triple spread gun and the ability to cling and climb walls for short periods of time, and there are 3 more characters in which you choose too.
Visually the game is great, but it’s not unexpected when you have Konami making a game especially so late in the consoles life, but the sprites are amazing the planets are all varied, and the variety is from act to act too. Then you have the music which is great, with some truly terrific tunes that seem to set a mood.
I’ll admit, the game is hard though, and by hard I mean very hard, but unlike games like Mega Man where you get 3 lives and then you can continue from the beginning of the level again when you lose them all, the planets are split into acts and each time you lose you 3 lives you start from that act, which is much better than having to start all over again, so while balls to the wall hard, you get a fair challenge due to the lenient continue structure, also continues are unlimited, unlike most games where you get 3. I have to admit, I was pretty unfamiliar of the game before playing it Monday, I knew of it, and I had had a little go of it last year, but only for about 5 minutes, and now playing it properly I’d say it’s one of the best Action Platformers on NES, easily.