Tag: kerr9000

150 SNES games reviewed #29: The Magical Quest starring Mickey Mouse

Mickey Mouse was the best known character in the whole world, but back in the late 1980s/early 1990s, Mario was just about everywhere – and not just in his video games.

He had his own cartoon series, The Super Mario Bros. Super Show!, and then it spiraled from there to the point he had his own action figures, stuffed toys, shirts, candy, and even a breakfast cereal. At one point in time you couldn’t do anything without seeing Mario.

On the other side, Mickey Mouse in comparison wasn’t seen as much. Sure he was on t-shirts and at Disneyland but he wasn’t quite as up front and in your face as he had been. Television channels tended to air the more modern Disney cartoons of the time such as DuckTales, Chip ‘n Dale: Rescue Rangers, TailSpin, Darkwing Duck, and such.

Disney teamed up with Capcom and brought a fair few titles to the NES, most of which are considered classics, such as DuckTales. Disney’s relationship with Capcom didn’t end with the NES though. Eventually the union brought us the game I am going to talk about today The Magical Quest starring Mickey Mouse (known in Japan as Mickey’s Magical Adventure).

The game is a bright, colourful platformer with the player taking on the role of Mickey. It’s part of a trilogy released by Capcom although we Europeans only got two out of three games (in fact, Japan was the only territory to see the third one, at least until they got GBA remakes). You move in the same sort of fashion as in most typical platform games, and you can defeat enemies  by jumping on them but you can also attack them by grabbing blocks and other stunned enemies spinning them around in Mickey’s hands and then using them as a projectile.

One of the gameplay features this game is most known for is the ability to find new outfits for Mickey, which give him different special abilities. For example, you get to play as firefighter Mickey who can use his hose. Sometimes this feeds into puzzles as well as being an option for attack. For example you might have to put out a fire to progress. It reminds me of the Mega Drive title Kid Chameleon, which seeing as I love that game is not a bad comparison at all.

The graphics are great, full of colour and character. The sound is cheery and matches the overall feel of the game. The controls are good – I don’t think they are quite Mario good, but they certainly more than do the job. When it comes to complaints some people would bring up the fact that The Magical Quest is quite an easy game, but that’s understandable since it stars Mickey Mouse. Capcom clearly knew a lot of kids would be playing this, so if it was Super Mario Bros.: The Lost Levels-hard it would have just led to mass complaints and screaming children. It’s not completely unchallenging, there are a few skills and basic patterns to learn and it’s kind of nice to find a game which focuses on the fun and doesn’t penalise you for anything. You have unlimited continues, when you die you start again with a full set of hearts and don’t lose any of your coins.

If you like fun platform games I would urge you to try this game. It’s a brilliantly uncomplicated slice of fun. It might be a little easy, and it might be a touch short – in fact, its length is the only real thing keeping me from giving it a huge score. All things considered I think I need to give this game a 7.5 out of 10.

If you’re after the game I tend to see it going for around £10 for the cart, although big warnings have to be given about the fact that the second one is rarer, and if you want to play the third SNES one you’re going to need to go down the import route. One way around this is to go for the Game Boy Advance remakes. They are more or less the same games with a few extras thrown in and they might be a little cheaper and easier to get your hands on (Plus you can get a European version of number three for the GBA).

150 SNES games reviewed #28: Ryan Giggs Champions World Class Soccer

Ryan Giggs Champions World Class Soccer was the game I played a little last night as well as early this morning. It is obviously a football (soccer) game and it was released on the SNES as well as the Mega Drive. It was developed by Park Place Productions and published by Acclaim.

You might not have heard of Park Place Productions largely because they were a bit of a bright light that burnt out very quickly. They were founded in 1989 and in 1993 they had become the largest independent developer of computer games. They had  130 developers making 45 games for 14 different publishers. At the end of December 1993 the company collapsed spectacularly. Basically they didn’t hit some targets they had been set by publishers and as a result of this they were denied payments, pulled out of contracts and literally left Park Place Productions up the creek without a paddle.

The first thing to note is that the whole Ryan Giggs thing is a bit of a con. The UK release featured a picture of the player on the game box and the cartridge label but any real connection to the guy or inclusion of his name ends there. The German version featured a player famous to them Sepp Maier, and the French featured a team likely to interest them, Paris Saint-Germain. None of the three have anything to do with the game beyond the box art and cartridge label though so from now on sod Giggs I will be referring to this as Champions World Class Soccer (or CWC Soccer if I get lazy).

Modes of play included in the game are the standard type, exhibition match and tournament mode. There are the obvious options to turn certain things off and mess with how long the matches last etc but nothing out of the ordinary.

The game’s presentation is pretty decent. There is a TV announcer talking about the match before it starts – talking as in text along the bottom of the screen, but the text is pretty cool. It mentions which team you are and what is good or bad about you. For example I got something on the lines of the following for my first match: “England have always been good at defence but there shooting record is a little unpredictable”. The in game graphics are pretty much the bog standard average football game graphics from this point in time so I don’t have a lot to say about them, they don’t make or break the game.

I like the fact that there is a big blue star around the character you are in control of. It is very easy to know who you are and then there is a button which seems to exist just to help you do little tricks either dribbling the ball around your feet, turning backwards for a second or shooting forward quickly – well, quickly for this game. Unfortunately this is the point at which my review has to get a little bit sour I am afraid that personally I feel that the gameplay is bad. The game is slow, both passing and shooting are hard and frustrating to the point you’ll soon find yourself turning the air blue. Sometimes it takes a few seconds for your character to become properly attached to the ball like you do in most football games. You will have ran on to the ball and it just wont end up under your control so you’ll be running backwards and forwards hoping it attaches to you and then a computer controlled player will just run straight up and claim it with no problem or pause in proceedings.

In my opinion this game is the worst SNES football game I have played so far. I like the TV start, I like the fact it makes it obvious who you are but I don’t really like the controls or the gameplay. It also didn’t give me my any of my demands such as great goal scoring animations or a voice shouting “Goal!”. I would give this game four out of 10 . It’s not unplayable but there are much better games out there for your cash. If you decide that you simply need this game to live the good point is it will cost you only £4 or £5 to buy it online and get it posted to you.

150 SNES games reviewed #27: Top Gear

 

Top Gear (or as our friends in Japan would know it, Top Racer) is a racing game for the SNES. It was developed by Gremlin Graphics and published by Kemco.

It was one of the first racing games to be released on the SNES, so when it came out it was immediately popular. Everyone I knew back then seemed to have either this or Exhaust Heat with the lucky and truly dedicated having both. Top Gear and its two sequels – Top Gear 2 and Top Gear 3000 – were created by the same developers as the famous Lotus series of games which had been released earlier on the Amiga and the Mega Drive. It is important to note before anyone gets too excited this game has no connection to the TV show with the same name.

The good points are that the game feels very fast. I hadn’t played it for a fair few years and when I started playing it this morning I was very surprised at how fast it felt. It is also very bumpy in a way which is kind of hard to explain, but it is worth noting because I remember back in the day a few people I knew couldn’t play it because when it was in motion it made them feel sick. I love it as it actually helps to make you feel like your in there racing. But it’s important to note before anyone goes out and pays for this game, it might be worth looking for some footage on YouTube so you can see if it affects you.

I lost my first few races which meant instead of progressing I kept seeing the starting screen again. But I soon realised I wasn’t paying proper attention to my gears. You don’t get to choose a car or buy add-ons for it, or to even mess with its handling and tires. If this is something that is important to you then your probably better off with Exhaust Heat. Once I started paying attention though I soon found I was up there fighting for pole position again and again. This is when the game began to get really fun, but just when I thought I had seen it all, when I thought I had it in the bag, that’s when things changed a little bit.

I’d noticed there were pit stops but I had never seen the need to use them, sure I had got a little bit tight on fuel at times but there was always just enough to see me fly past the flag in first. You see short races don’t  really require a pit stop and refueling, but the lengthier ones will see you come to an abrupt halt half-way around the track in one of your later laps if you’re not careful.

This adds a whole new level of strategy to proceedings as you begin to have to think about when to have a pit stop, how long to stay in the pit, sure you can see your position getting worse while you’re being filled up but you know that in the longer races if you don’t fill up then you’re going to come to a stop and lose. Whole races can be won or lost based on your judgement of when you should pull in for a pit stop or how long you can put it off.

The graphics are good for the time. The screen is always split even when you’re playing on your own. In this case there is a computer rival in charge of a car on the bottom half of the screen. I like the music in this game, it might not be technically brilliant but it is fun. It fits its purpose of pumping you up for the races brilliantly and makes a change to all those games back then which suffered from having no sounds in game apart from that farting rumbling engine sound which used to be popular.

I would give this game a good solid seven out of 10. It is a fun game but I miss having a choice in terms of what car to drive and the options to tune it up and buy upgrades. Basically this game just seems like a very big slice of arcade fun not that that’s a bad thing, but you need to keep that in mind if you’re thinking about getting this.

A lot of times when I have seen this game online its been about £8 for an import cart or about £15 for an PAL one, with a boxed copy being as high as £30. I only paid £3 for my cart. The sequel does seem to be a little cheaper and easier to get your hands on though (I will get around to reviewing that sooner or later).