Tag: Gameboy

The GRcade Twitchcast Episode 21 – Simply Chatting Games!

This week Victor Mildew and Pedz start the GRcade Twitchcast and The Doom Spoon joins a little later into the show.

The topic of conversation starts with Victor detailing his experience with Borderlands 3 and how he and his wife have enjoyed playing it together, even though there were issues with the game on a technical level, along with how he thinks the game compares to the previous 2 in the way the game plays and if anything has really changed from the last 3 borderland games… BUT, what about all those guns? Did they change things up for Victor and Mrs Victor or did they simply select the guns that do the most damage and the wackier items go unused? Well, Victor does tell you about this too.

After Borderlands 3 chat Victor is eager to talk about his experience with Luigi’s Mansion 3. He says he has yet to finish the game but believes it’s worth talking about. The previous Luigi’s Mansion games are talked about and Victor explains if the LM3 is like the first 2 in how they play, while also explaining about how Luigi’s Mansion turned his head towards the Game Cube.

Talk moves over to a retro title that Pedz has played and finished recently. The game is Super Wario Land: Super Mario Land 3. Pedz had played a few levels in the past but didn’t really give a long session. Victor is also a fan of the game, and both discuss how it differs to Mario Land 1 & 2 and how Wario’s playstyle is a very interesting change from the norm with how Mario and Luigi are to play as. The ending is also talked about and we get to hear just what ending  Pedz got.

Doom arrives during the Wario Land chat, but the topic soon moves to Sonic Lost World. This is a game that Pedz recently finished. It’s a 3D Sonic game and that usually means the game is likely bad to very bad on the ‘how good is this game?’ scale. Pedz does have some positive things to say about this one though. Maybe playing Sonic 06 and Boom back-to-back broke his mind?

Unfortunately, this is where the wonderful Victor leaves us in this episode of the Twitchcast, but Pedz and The Doom Spoon carry on talking games and it’s another game played by Pedz. The game is Paw Patrol On a Roll. Well, I don’t know what Pedz was thinking he would get with the game, but, he certainly expected a game with a little challenge even if it is for young children, and who’d have thought there’d be SO MUCH voice acting? Pedz was shocked by all the chatter.

Doom finally gets to talking about one of the things he played recently, and the first game is Call of Duty: Modern Warfare. He says there’s the ‘odd’ glitch that is an issue, but overall the game is a positive experience for him.

We have Doom now talking about Ghost Recon Breakpoint, with the issues the game has, Ubisoft apologising for cocking up, but the chat generally turns to glitches, general issues, betas basically being demos before getting back on track.

Next up is a game called Farm Together, and this is an online game where you do farming and seemingly you can open or close our farm to random people to join in and help you out. How does Doom cope with randoms in his farm spending all of his money? There’s a simple solution that seems like a really good way to keep things friendly and stop people from abusing your things.

Pedz leaves briefly here for a toilet break, but Doom keeps talking to chat and he is asked about Arsenal, as in the football team.

When Pedz gets back the focus shifts back to video games and chat asks what are the hosts thought’s on if Activision were to sell the Single Player at the fraction of the price of the full game. Pedz and Doom have a short chat about it, and if they’d be more interested or willing to buy CoD if you could buy the game in 2 parts.

We then have the retro title that was meant to be talked about several weeks ago, but with Doom and Pedz having various things come up in real life it was always pushed back. Well, Kirby’s Dream Course, which was chosen by Mattking85 in the twitch chat finally was discussed. The interesting thing is Doom and Pedz both had wildly different views on the game.  Afterwards, a new retro game is chosen for Doom and Pedz to play. Doom has not played it, but Pedz has.

Lastly, there’s a little chat about Pokémon Sword and Shield, which is out the next Friday after this was streamed.

During the Twitchcast, when talking about glitches, Mattking85 said he was reminded of Assassin’s Creed IV: Black Flag, and I have the YouTube link here for those that want to check it out. It’s pretty interesting and you should definitely check it out: Link

For audio-only download click here: Clickety-Click.

 

Retro Monday – Tomb Raider: Curse of the Sword

Another week in which I get a game I know nothing about,  Tomb Raider: Curse of the Sword was released in 2001 on the Game Boy Color and was Developed by Core Design and published by Eidos, it’s also a sequel to Tomb Raider on the GBC.

Where do I begin with this? It’s hard to say because I disliked pretty much everything about it. Let’s talk visuals. The visuals in the game to me are pretty bland when it comes to the backgrounds and the like, the sprites while not the prettiest have great animations, Lara is really fluid and the animation of her hitting a wall and bouncing off and hitting the floor is great – but there wasn’t much to look at elsewhere.

The sound wasn’t much better. It starts off with this pretty good tune in the title sequence and then you have a cut scene with some more appropriate music, then you get to the level and no music, you just get sound effects of Lara running and that’s about it, and the sound effects of her running aren’t great either.

The gameplay to me was pretty boring, it’s a side-scrolling platformer where the controls are unbelievably awkward. You press up to jump and half the time you’ll jump forward instead of straight up. which can lead to you jumping off a platform, or you’ll run to jump a gap press up and boom, you didn’t jump and just fell to your death. What’s also odd is if you jump forward, even if you don’t press up again, but hold forward you keep hopping forward like some deranged frog. Honestly, I looked at reviews and see it got 7.5s and 9s and so on back in the day. Was gaming that bad back then that trash like this got highly rated? Or is it the case the game improves in the later stages? After what I played I’m not willing to find out if the latter is the case. A game needs to start off at least good/interesting to keep someone entertained to get to the best parts and sadly Tomb Rader: Curse of the Sword completely failed to do so.

Verdict: Avoid.

Join Pedz for Retro Monday on GRcade’s Twitch channel every week, and vote on what he plays next on GRcade