Author: Pete

The newest addition to GRcade: A Twitchcast

Hey everyone, GRcade has recently got back onto Twitch and is trying a few extra things other than simply streaming games. Yes, we’re streaming us talking about games. I know, interesting, eh?

Basically, we’ve got three people for the first episode to talk about The Game Awards. The people on there are The Doom Spoon, Jazzem and Pedz. The discussion was going to be about more than that.

We planned to talk about a few other topics, but with the awards and the announcements, we spoke longer on the subject than anticipated. I guess it’s a  mixture of having a fun time, chatting away and not noticing the time ticking away and interest in certain aspects of awards, or wanting to chat more about certain games over others, either for the enjoyment we’ve had, expected or were expecting, then you have the things we discussed that we were slightly unhappy with (which wasn’t much).

All in all, we had a blast doing the Podcast on Twitch and we’ll be doing more, the people on there may rotate and times, and if you tune into GRcadeuk  you’ll get to know us all and then understand the things we discuss a little more, as you’ll get to know us better, and in turn we can relate to our audience more, which is best for all of us. Anyway enough talk, have at y… Wait, I’m not Dracula. Seriously though, the first episode is above, or download the audio file under this small paragraph. I hope you all enjoy it.

Audio file.

Retro Thursday – Monster Max

Monster Max was a game made by Rare, published by Titus Software and was made for the Game Boy in 1994.

The game is an isometric adventure game, think along the lines of Knight Lore or Equinox in which you move around an isometric environment and solve puzzles and little tasks to progress through the game.

There seems to be variety to the puzzles with different pickups being used and more becoming available as you progress through the game. The problem for me was the view. A few times I died due to not being able to properly tell how close I was to blocks that will damage you, and would hit the blocks thinking I was getting past. It’s a shame as it’s rather good otherwise and it seems to be a game you have to think a little to tackle several rooms through each stage.

The music is really good, and for me it’s the best part of the game. Visually it’s not too bad either. It’s definitely a decent Game Boy game, just a shame about the view. I think with more time put into to it it’d get better, harder and more tricky to solve the puzzles,

Verdict: Tentatively recommended

Join Pedz for Retro Thursday on GRcade’s Twitch channel every week, and vote on what he plays next on GRcade

GRcade is privately operated by BJUM t/a GRcade, supported by community volunteers. Contact us.
All content © the respective owner. DMCA.